Monster Hunter Wildskeeps players busy with its hunts, but it doesn’t have the most in the series by quite some margin. Each monster is given a lot of love inMH Wildsto bring them to life, from the dancing Lala Barina, to the octopus-like Nu Udra, and this attention to detail is what the series is known for now. Quality over quantity seems to be the name of the game withMH Wilds’roster, and while there are some returning monsters from older titles, there are also a lot of additions to the sixth generation.

The current roster will also see additions through updates, with Capcom looking to add the Mizutsune as a challenge above Tempered, and if the developer continues its trend of making massive expansions forMonster Huntertitles, the roster could end up doubling by the timeMH Wildsis all said and done. Although it would have been great to have these monsters in the game from the get-go,there’s a reason why Capcom has begun to lean toward smaller monster rosters.Wildsproves that this is probably for the best.

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Monster Hunter Wilds Has Fewer Large Monsters Than World Or Rise

But It Has More Skeleton Variety

Although bothWildsandWorldhave been critiqued for their smaller rosters, this is largely because these games have been built from the ground up, where many other titles would essentially port older monsters from other games while making new ones.MH Wildshas a total of 29 large monsters to hunt, while baseWorldhas 36 (30 at launch), andRisehas 46. What works inWilds' favor is its skeleton varietycompared toWorldin particular, offering octopus-like monsters, spiders, as well as the rest of the usual monster skeletons.

The Deviljho, Lunastra, Behemoth, Kulve Taroth, Leshen, and Ancient Leshen were all added toWorldas free DLC after launch.

Monster Hunter Wilds Mizutsune and Jin Dahaad

This means that it feels like there is more variety withWilds,since there are essentially more monster categories compared toWorld, and with monsters being added after launch, the roster sizes will end up being comparable. Both pale in comparison toRise, although it benefited from coming afterWorldand porting many of its assets to save time.MH Wildswas made from the ground up to bring the series forward, which is needed with all thenew mechanics inWilds,andMH Generationsproves that this is probably for the best.

Monster Hunter Generations Highlighted The Problem With A Huge Roster

Corners Need To Be Cut To Make Up The Numbers

Monster Hunter Generationshas 71 large monsters, and theUltimateversion has 93. By comparison,Monster Hunter World,withitsIceborneexpansionand post-launch additions, has 71 large monsters, makingGenerationslook massive by comparison, but such a large roster comes at a cost. While the game is iconic and loved for good reason, some of the monster additions come straight from the older titles without the ample love and care to get them to fit with all the new mechanics. This led to some inconsistencies with the monsters, and came across as a quantity over quality approach.

Monster Hunter Generationslaunched on the 3DS, with theUltimateedition being released on the Switch.

Monster Hunter Wilds Gemma with two monsters against one of the games locations

There are always going to be some inconsistencies with monsters, since the developer can’t always strike gold, butGenerations' integration of many returning monsters did make these inconsistencies more evident. With a game that has as many new mechanics asMH Wilds, just porting over monsters like whatGenerationsdid wouldn’t have worked without some issues with behavior. Building monsters from the ground up allows them to work as well as possible with new mechanics, although this does mean that the roster will be smaller compared to other titles.

More Large Monsters Will Come To Monster Hunter Wilds

And An Expansion Will Make The Game Even Bigger

With the Mitzutsune already announced as a monster beyond Tempered difficulty, it seems that Capcom is keeping the formula of post-launch additions. The monster roster will continue to grow as time goes on, andthese monsters will be added with care to fit all the new mechanics and technical developments new toWilds. This is probably better than having them rushed into the base game to begin with, and also means that these monsters can be added to late High Rank for an extra challenge, as is the case with the Mitzutsune.

Monster Hunter Wilds Reveals Event Quests Schedule, With Two Events Available To Play Right Now

The first Monster Hunter Wilds Quest Events have been revealed, and players can expect to have a busy month ahead through the limited time quests.

Monsters will also come through collaborations, like howWorldaddedFinal Fantasy’s Behemoth, and an expansion with Master Rank will probably causeMonster Hunter Wilds' roster to be close toGenerations’anyway. Except with this method, the game will make sure that the monsters are as well integrated as possible. The downside is that players will have to buy the base game, then fork out again for an expansion, which can leave quite a hole in the wallet, but if the expansion is as good asIceborneandSunbreakit will be worth it.

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