Monster Hunter: Wildsis shaping up to be exactly what fans of the long-running series have been hoping for. The latest trailers show off new monsters, characters in the side cast, and moves for the numerous, over-sized weapons that Hunters are able to take with them to slay the fearsome beasts of theMonster Hunterworld.
There’s a lot to be excited about, especially for fans who feared that the series would play too quickly and largely ignore the tracking mechanics of past titles, as was the case withMonster Hunter: Rise. In general,Monster Huntergames tend to go between main titles and experimental side titles, like theMonster Hunter: Storiesseries, andWildsis a return to the mainline titles, essentially beingMH6. This doesn’t mean it can’t be experimental, however, as it has added a new mechanic that looks to add depth and gameplay differences to the environment.

Monster Hunter Wilds Adds A Series First Mechanic
An Evolution Of A Feature From Monster Hunter: Stories 2
For some members of theMonster Huntercommunity,the ecology side of the series is just as important as the fighting side of it. Having an ecosystem with a fantastically massive tyrannosaurus that breathes fire or spiders in the shape of a rose is visually impressive in and of itself, but having it look as though these monsters interact and work with the ecosystem is a big part ofMonster Hunter. A new weather system inWildswill push the ecology to a new level that has never before been seen in the series.
Technically,Monster Hunterhas had weather mechanics before, as seen inMonster Hunter: Stories 2,for instance. But rather than having weather be a somewhat arbitrary thing that makes the world feel more realistic,Wildstakes this a step further.

The environment where Hunters will embark on their quest is affected by the weather, as shown in the latest trailer for PlayStation’s State of Play. Just visually, this change looks immense, but the changes are far more than just visual.
Monster Hunter: Wilds’release date was revealed in the State of Play as August 21, 2025.

Rain changed the environment in the trailer, and as it did, the smaller animals came out with the sun. Without a demo or a widely availablepreview ofWilds, it is difficult to tell how much the weather will affect the environment, but it was abig enough feature for Capcom to specifically put a section in the State of Play trailer to show it off. What is known is that the environment will look completely different in the rain, with lower visibility and fewer animals out and about as they take shelter from the downpour.
The Weather Of Monster Hunter Wilds Could Change Everything
Waiting For The Rain To Begin A Hunt
When compared toMonster Hunter: World, which is probably the best to compare toWilds,the weather mechanics are quite a big step forward, sinceWorldonly had a day and night cycle, which merely changed things visually. It seems like different monsters will be hunted at different times depending on the weather too. The new Uth Dana, a leviathan-like monster that acts as the Scarlet Forest’s apex predator, is most often seen during a downpour, according to theMonster Hunter Wildswebsite.
The Arkveld, also known as the White Wraith, is the flagship monster forWilds.

The weather extends past the rain,and it seems that the weather will be different depending on where the Hunter is doing their quests. For instance, the Windward Plains appear as though it will have sand and lightning storms, at least according to the images on theWildswebsite. The Rey Dau acts as the Windward Plains' apex predator, and seems like it will take advantage of the lightning storms with its ability to discharge electricity.
“A Simplistic Introduction To The World of Monster Hunter” - Monster Hunter Now Review
Monster Hunter Now has a lot to offer to fans of Monster Hunter World, but those who prefer the classic games may find this falling short.
With what has been shown with the two environments that have been shown off thus far (the Scarlet Forest and Windward Plains) and their weather systems, it shows that the apex predators are closely intertwined with the ecosystem that they inhabit.

Moreover, these weather systems will also serve to make the fights with these monsters more cinematic and likely separate them from the lesser monsters hunted beforehand. It will help these monsters earn their status as the apex predators of their respective regions, although iconic monsters like theRathalos will make a return.
Monster Hunter Wilds Is Taking A Big Step Forward
There Is A Lot To Learn For Beginners And Veterans Alike
The weather system may be a massive step forward for the series, butit isn’t the only wayWildsis evolving theMonster Hunterseries. Of course, there are new monsters, which are carefully linked to their environment, as well as new moves and mechanics for every new weapon. Different mains for different weapons have a lot to be excited about, especially with the new Focus Mode that will let players more easily aim for specific parts of a monster during a hunt and deal massive damage by taregetting at a wound.
Monster Hunter Now: How To Use Cooking Feature
Season 3 of Monster Hunter Now introduces the cooking features seen in the mainline games, with the food you make helping you start a hunt strong!
With the improvements in graphical fidelity, the environments have never looked better, and they’ve also never been bigger according the Windward Plains map size.Ecosystems and crafting a living world is an important part ofMonster Hunter, especially in the mainline titles, and Capcom understands this. It has ensured that players understand this too, since there is a section of theMonster Hunter: Wildswebsite titled A Living World detailing weather, ecosystems, and monster herds, which is a new feature for large monsters.

TheMonster Hunterseries has always been famous for its living ecosystem and its core fighting mechanics. Instead of neglecting the ecosystem in favor of the fighting mechanics, as was arguably the case withRise,Monster Hunter: Wildshas doubled down on making the ecology of the series shine more than ever. The ecosystem ofMonster Hunterhas never looked better. With the weather mechanics and how the monsters interact with them, it has never felt more alive either, which is mighty impressive considering how wellWorlddid in this department.



